DES516 – PPD Project #1 Timetable – Design change tracking

Project 1: Change tracking – awareness of what you are doing.

Duration – 1 week. Marks awarded – 10%

Please find the attached spreadsheet (Design Timetable). Make a version of that table without loss of any critical information that is:

  1. Easier to read
  2. Quicker to read
  3. Less visually cluttered
  4. Printable on A4 sheet
  5. Clear and less read error prone
  6. Reduce the ink to data ratio

“Perfection is achieved not when there is nothing more to add, but when there is nothing left to take away” – Antoine de Saint-Exupery

Record each change you make from start to finished item. Make an animated gif showing each of up to 15 steps.

http://darkhorseanalytics.com/blog/wp-content/uploads/2014/03/ClearOffTheTableMd.gif

http://darkhorseanalytics.com/blog/wp-content/uploads/2013/08/data-ink.gif

Presentation

Make an Animated gif or flash or animated ppt. showing each step in the transformation of the timetable. http://makeagif.com/

Please tweet the finished URL to https://twitter.com/anto_hutton before class next week. Please also bring an A4 print version of the final design.

Sheilla McCallan http://makeagif.com/pqGfEv

Mary L Waddell https://www.youtube.com/watch?v=R4YitY87yMk&feature=youtu.be

Gareth McIllwrath http://makeagif.com/i/OHJ5mD

Felicity Smyth http://makeagif.com/i/HTp3SY

Erin Reid http://makeagif.com/i/r8DK_x

Ciara McErlean http://makeagif.com/NfXYU7

Elizabeth Moran http://gifmaker.cc/PlayGIFAnimation.php?folder=2014092807tIVicaZ1mQxz1eV0DTk8Zt&file=output_fmLqTj.gif

Darren McCaskie https://www.youtube.com/watch?v=4euBaEPksKc&feature=youtu.be

Marie Clare Duncan http://makeagif.com/i/QTSfHg​​

Eilish Owens http://makeagif.com/i/ugoxL0

 

 

DES320 User Centred Design – Module summary

Starting point

Outline project briefs based on outcome of ‘The future of Security” Design Search in Semester 1.

Approach:

Evidence based design – keeping the user central to the mission

Extend and customize the brief

Envisage and design the intervention

Create a script and storyboard

Make a movie

Examination of different type of Interaction Design movies. (Before and after/ annotated with meta graphics, animated, talking head, interview the inventor)

Focus on Interaction and Motivation – tell the story of the effect all about the effect that the intervention has on the people in the story

(Skipped but not forgotten: Visual and Interface, the detail design of the intervention)

Covered in passing:

Calm Technology, AOMO, Ubiquitous computing

Computers as Theatre

Wearables and IoT

Deliverables

Attendance                                                         5%

Brief                                                                    5%

10 point key storyline – pdf document         10%

Storyboard and script – pdf documents       30%

Youtube/vimeo presentation video              50%

Summary DES134 Interaction Design Techniques

DES134 Interaction Design Techniques- Module summary

  1. Interaction Design Jobs – what is Interaction Design?
  2. Back to the future of Computing – Ted Nelson/Roy Stringer
  3. Navihedrons – Technology: 3dMax, Export, Flash, WebGL
  4. Other aspects of a Navihedron Website: Accounts, Edit/Save, A database that is dynamically written
  5. A simple three frame storyboard
  6. An exemplar use case
  7. VIIM-A paper prototypes
  8. Presentations ranging from IoT (C+J) to Jesse Schell (Amy)
  9. Using the computer as a computer – to explore a context rather than search – proposal for characteristics of a new Navihedron
  10. Brenda Laurel –Computers as Theatre: Ignore the voice behind the curtain

Assignments

  1. Navihedron                               10
  2. Use case scenario                    10
  3. Interaction storyboards          20
  4. VIIM – A                                      30
  5. Project proposal                      15
  6. Reading presentations           10
  7. Attend                                         5

Hand in details for DES320

Due date: Tue 13 May

Attendance                                                     5%

Brief                                                                 5%

10 point key storyline – pdf document      10%

Storyboard and script – pdf documents    30%

Youtube/vimeo presentation video            50%

sketch diagrams

I recently did a little sketching project on twitter. It came about as a result of a bit of personal reflection. I did think that I sketch all the time. I keep notebooks, I must be on notebook 89 or something. I was looking through my notebooks to find some example sketch work and to my shock I discovered only a few sketches. I am not happy with that because I think sketching is a great way to work out answers to problems. I would hate to think of myself as someone whose work is just writing based. (A slow creeping truth)

So I resolved to do a sketch diagram every day for 30 days and tweet them day by day. It has been an interesting experience and remarkably difficult.

I was surprised about how difficult it was because I used to produce 30 sketches in a morning when I was working in Industrial Design. I should be able to do this very easily . I have discovered how easy it is to get out of practice.

The sketches concern the work of the day, some are University research work, some are teaching related figuring out ideas with students and some are related to software development projects I am working on.

Generally I am pleased with the sketches and pleased with the thinking they illustrate. Each sketch is an attempt to work out some sort of a problem. I will take a break for a while but will come back to it soon on https://twitter.com/anto_hutton

sketchdiagrams550

Navihedron Characteristics

Characteristics of a Navihedron (Proposal)

    • It tells a story – The story can be read from any of the 12 starting points depending on the readers point of view/interest. No matter where they start from the Navihedron still makes sense.
    • It is dynamically updated – content streaming from the web constantly updates the Navihedron. It is not a fixed content entity.
    • Drag and Drop – You can drag your own content in to a point and drop it there as a Nav point.
    • Relational – When you create the Navihedron you set the relational rules. Jump from one point to the next point only or jumps allowed to points deep or jump to anywhere (no rules).
    • Exploration not search – The Navihedron allows a user to explore interactively – in that sense it differs from a Search.
    • As content is added the Navihedron increases in Context – The Navihedron responds by updating itself when the user adds a new Nav point.
    • Suggestion Machine – The Navihedron is a suggestion machine – constantly giving you content suggestions.
    • Uses computer as a computer – The Navihedron uses the computer to search and to process and to suggest. (Ted Nelson)
    • Reversable – at any point (by some means, dependent on the design specifics) you can reverse in any exploration go backwards to where you came from. (Ted Nelsons back button?)
    • A double click creates a new Navihedron – A new Navihedron is created using the Nav point that is clicked as its start point when that point is double clicked
    • Rich links – The links that the Navihedron leads to are full of recorded – you knwo where you came from
    • Surprising content – Content should surprise and delight to keep the user interested

navihedron

Learning Pool – Placement opportunity – Interaction design

Learning Pool are one the most successful software companies in Derry. There is an exciting opportunity for a 1 year long placement with them.

Interaction Designer Placement

Essential skills:

  • UI Development role in a team delivering web based learning materials
  • Keen attention to detail and excellent visualisation and layout skills
  • Understand main web technologies with particular emphasis on CSS, JavaScript and HTML
  • Logical thinking & debugging skills
  • Image/graphic manipulation
  • Essentially the role will involve the extensive use of HTML, PHP, JS, CSS & browser development/debugging tools to manipulate/create a UI (knowledge of the Adobe CS5+ suite is beneficial).

This position is closely directed and monitored by a senior staff member.

The position is ideal for web design based CT and BDes students. This is a great opportunity, please let me know you are interested in applying.

 

Graphic Design Student placement with DRD

GRAPHIC DESIGN UNIT – 51 WEEK SANDWICH COURSE STUDENT

REF:                            IRC190121

SALARY:                    £16,300 per annum

DEPARTMENT:         DEPARTMENT FOR REGIONAL DEVELOPMENT

 LOCATION:               ORCHARD HOUSE, 40 Foyle Street, Londonderry, BT48 6AT

 For more detailed information and to apply, please go to www.nicsrecruitment.gov.uk

Alternatively, an application pack can be requested by contacting:

HRConnect, PO Box 1089, The Metro Building, 6-9 Donegall Square South, Belfast, BT1 9EW. Telephone: 0800 1 300 330. Email: recruitment@hrconnect.nigov.net

All requests must include your name, address and reference number IRC190121.

Completed application forms must be returned to arrive not later than 12:00 noon (UK time) on Friday 14th March 2014.

The Northern Ireland Civil Service is an Equal Opportunities Employer

ALL APPLICATIONS FOR EMPLOYMENT ARE CONSIDERED STRICTLY ON THE BASIS OF MERIT